knockingdowndeathsdoor: (Default)
Raccoon [Kizaki Banjou] ([personal profile] knockingdowndeathsdoor) wrote2011-03-11 06:24 pm
Entry tags:

memory and skill registry

strike outs are received


MEMORY REGISTRY

Significant Positive
- first taste of takoyaki (headcanon) [Game 41; write-up]
- Saving the little girl (Ch. 1) [Game xx; write-up]
- Working with Bekku to stop the fire (Ch. 2) [Game 81; write-up]
- the Clock Tower (Ch. 3) [Game 33; write up]
- FINAL BATTLE [pre-requisite: Sig Neg - "Cassandra Mask taking over Bekku (Ch. 8)"] [Game XX; write-up]

Significant Negative
- death of parents (headcanon)
- DEAD CAT AND IT'S ALL MY FAULT (Ch. 3) [Game xx; write-up]
- Makita and the mall incident (Ch. 4) [Game xx; write up]
- Bekku gets kidnapped by Makita (Ch. 5) [Game 85; write-up]
- IT'S A TRAP THAT GOES BOOM (Ch. 7) [Game 30; write up]
- Cassandra Mask taking over Bekku (Ch. 8) [Game xx; write up]

Significant Neutral
- receiving the book of predictions (headcanon) [Game 79; write-up]
- finding a place to live (headcanon) [Game xx; write-up]
- meeting Bekku (Ch. 1) [Game 20; write up]
- explaining the book to Bekku (Ch. 1) [Game 90; write-up]
- misdirection (Ch. 4) [Game 91; write-up]
- meeting Chiasa (Ch. 6) [Game 92; write-up]

Trivial Neutral
- meeting Bekku at school (Ch. 1) [Game 25; write up]
- stalking Bekku (Ch. 2) [Game 18; write-up]
- chastising Bekku (Ch. 2) [Game 93; write-up]
- traveling with Bekku and Chiasa (Ch. 7) [Game 52; write-up]

Trivial Positive
- meeting the doctor (headcanon) [Game 89; write-up]
- working with Bekku to figure out the predictions behind pictures (canon implied) [Game 44; write-up]
- "Banjou and Becky" (Ch. 3) [Game 37; write up]
- Bekku attempting a Kiss of Life (Ch. 6) [Game 24; write up]

Trivial Negative
- MISC. INJURIES: a montage [starter memory; write-up]
- failing a year of school (mentioned Ch. 1) [Game 45; write-up]
- talking with Bekku on the school roof (Ch. 2) [Game 84; write-up]
- the old man talking... (Ch. 3) [Game 32; write up]

RECEIVED: 28/29

SKILL REGISTRY

Mundane
- lock picking
- advanced athletic ability (running, strength, maneuverability, etc) [Day 42 event;write-up]
- combat
- knife usage
- takoyaki making [Game 38; write-up]
- first aid [Game 22;write-up]
- car hot-wiring
- sewing/clothes mending [Skill Game 14; write-up]

Special
- EXTREME PAIN TOLERANCE

Other
- construction equipment operations
- bomb disarming

4/11