strike outs are received
MEMORY REGISTRYSignificant Positive -
first taste of takoyaki (headcanon) [Game 41; write-up]
-
Saving the little girl (Ch. 1) [Game xx; write-up]
-
Working with Bekku to stop the fire (Ch. 2) [Game 81; write-up]
-
the Clock Tower (Ch. 3) [Game 33;
write up]
-
FINAL BATTLE [pre-requisite: Sig Neg - "Cassandra Mask taking over Bekku (Ch. 8)"] [Game XX; write-up]
Significant Negative-
death of parents (headcanon)-
DEAD CAT AND IT'S ALL MY FAULT (Ch. 3) [Game xx; write-up]
-
Makita and the mall incident (Ch. 4) [Game xx; write up]
-
Bekku gets kidnapped by Makita (Ch. 5) [Game 85; write-up]
-
IT'S A TRAP THAT GOES BOOM (Ch. 7) [Game 30;
write up]
-
Cassandra Mask taking over Bekku (Ch. 8) [Game xx; write up]
Significant Neutral-
receiving the book of predictions (headcanon) [Game 79; write-up]
-
finding a place to live (headcanon) [Game xx; write-up]
-
meeting Bekku (Ch. 1) [Game 20;
write up]
-
explaining the book to Bekku (Ch. 1) [Game 90; write-up]
-
misdirection (Ch. 4) [Game 91; write-up]
-
meeting Chiasa (Ch. 6) [Game 92; write-up]
Trivial Neutral-
meeting Bekku at school (Ch. 1) [Game 25;
write up]
-
stalking Bekku (Ch. 2) [Game 18;
write-up]
-
chastising Bekku (Ch. 2) [Game 93; write-up]
-
traveling with Bekku and Chiasa (Ch. 7) [Game 52; write-up]
Trivial Positive -
meeting the doctor (headcanon) [Game 89; write-up]
-
working with Bekku to figure out the predictions behind pictures (canon implied) [Game 44; write-up]
-
"Banjou and Becky" (Ch. 3) [Game 37; write up]
-
Bekku attempting a Kiss of Life (Ch. 6) [Game 24;
write up]
Trivial Negative-
MISC. INJURIES: a montage [starter memory;
write-up]
-
failing a year of school (mentioned Ch. 1) [Game 45; write-up]
-
talking with Bekku on the school roof (Ch. 2) [Game 84; write-up]
-
the old man talking... (Ch. 3) [Game 32;
write up]
RECEIVED: 28/29
SKILL REGISTRYMundane- lock picking
-
advanced athletic ability (running, strength, maneuverability, etc) [Day 42 event;
write-up]
- combat
- knife usage
-
takoyaki making [Game 38; write-up]
-
first aid [Game 22;
write-up]
- car hot-wiring
-
sewing/clothes mending [Skill Game 14; write-up]
Special- EXTREME PAIN TOLERANCE
Other- construction equipment operations
- bomb disarming
4/11